MPDirectionsRendererOptions
constructor(@ColorInt strokeColor: Int = DEFAULT_STROKE_COLOR, @FloatRange(from = 0.0, to = 1.0) strokeOpacity: Float = 1.0f, strokeWeight: Float = 4.0f, strokeStyle: MPStrokeStyle = MPStrokeStyle.SOLID, animationSpeed: Double = 300.0, animationMinDuration: Double = 1.2, animationRepeating: Boolean = true, @ColorInt animatedOverlayColor: Int? = null, @FloatRange(from = 0.0, to = 1.0) animatedOverlayOpacity: Float = 1.0f, animatedOverlayWeight: Float = 2.0f, fitBoundsMaxZoom: Double? = null, forceAnimation: Boolean = false)