MPPositionResult

open fun MPPositionResult()
open fun MPPositionResult(@NonNull point: MPPoint)
open fun MPPositionResult(@NonNull point: MPPoint, accuracy: Float)
open fun MPPositionResult(    @NonNull point: MPPoint,     accuracy: Float,     bearing: Float)
open fun MPPositionResult(    @NonNull point: MPPoint,     accuracy: Float,     bearing: Float,     floorIndex: Int)
open fun MPPositionResult(    @NonNull point: MPPoint,     accuracy: Float,     floorIndex: Int)