setWallOpacity
open fun setWallOpacity(@NonNull @FloatRange(from = 0.0, to = 1.0) wallOpacity: Float)
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Set the opacity of walls to a value between 0 (completely transparent) and 1 (completely opaque)
Parameters
wallOpacity
A float between 0 and 1
Throws
If the float is not between 0 and 1