MPDebugLog

open class MPDebugLog

Functions

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open fun Assert(condition: Boolean)
open fun Assert(condition: Boolean, @NonNull message: String)
Throws an assert if the given condition is not met.
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open fun enableDeveloperMode(enable: Boolean)
open fun enableDeveloperMode(enable: Boolean, @Nullable customTagPrefix: String)
Enables the Developer mode
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open fun enableRenderAll(enable: Boolean)
Enable RenderAll to render all items on the map, and bypass most render logic.
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open fun isDeveloperMode(): Boolean
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open fun isRenderAll(): Boolean
Checks if RenderAll is turned on
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open fun LogD(@NonNull tag: String, @NonNull message: String)
Log at debugging level
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open fun LogE(@NonNull tag: String, @NonNull message: String)
Log at error level
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open fun LogI(@NonNull tag: String, @NonNull message: String)
Log at info level
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open fun LogW(@NonNull tag: String, @NonNull message: String)
Log at warning level
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open fun setCustomTagPrefix(@NonNull customTagPrefix: String)
Apply a custom tag prefix to logging entries
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open fun SetLogLevel(level: Int)
Sets the logging level