MPCollisionHandling

An enum container for the different ways to handle collisions

Entries

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Will allow markers to overlap, nothing will be removed

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Will hide labels if they are overlapping with another feature such as an icon or another label

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Will hide icons if they are overlapping with another feature such as an icon or another label

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Will hide markers if they are overlapping with another marker

Functions

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Converts a string value to the corresponding enum value
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Converts a numerical value to the corresponding enum value
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open fun getValue(): Int
Gets the value of this enum
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Compares this object with another, returning true if they are of the same type
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Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)

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Returns an array containing the constants of this enum type, in the order they're declared. This method may be used to iterate over the constants.