MPPositionResult

open fun MPPositionResult()
open fun MPPositionResult(@NonNull point: MPPoint)
open fun MPPositionResult(@NonNull point: MPPoint, accuracy: Float)
open fun MPPositionResult(@NonNull point: MPPoint, accuracy: Float, bearing: Float)
open fun MPPositionResult(@NonNull point: MPPoint, accuracy: Float, bearing: Float, floorIndex: Int)
open fun MPPositionResult(@NonNull point: MPPoint, accuracy: Float, floorIndex: Int)