MPPositionResult

open fun MPPositionResult()
open fun MPPositionResult(@NonNull point: Point)
open fun MPPositionResult(@NonNull point: Point, accuracy: Float)
open fun MPPositionResult(    @NonNull point: Point,     accuracy: Float,     bearing: Float)
open fun MPPositionResult(    @NonNull point: Point,     accuracy: Float,     bearing: Float,     floor: Int)
open fun MPPositionResult(    @NonNull point: Point,     accuracy: Float,     floor: Int)