isLocationOnEdge

open fun isLocationOnEdge(    @NonNull point: LatLng,     @NonNull polygon: List<LatLng>,     geodesic: Boolean,     tolerance: Double): Boolean

Computes whether the given point lies on or near the edge of a polygon, within a specified tolerance in meters. The polygon edge is composed of great circle segments if geodesic is true, and of Rhumb segments otherwise. The polygon edge is implicitly closed -- the closing segment between the first point and the last point is included.


open fun isLocationOnEdge(    @NonNull point: LatLng,     @NonNull polygon: List<LatLng>,     geodesic: Boolean): Boolean

Same as isLocationOnEdge with a default tolerance of 0.1 meters.