PolygonDisplayRule

open class PolygonDisplayRule

Functions

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@NonNull
open fun getFillColor(): String
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open fun getFillColorInt(): Int
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open fun getFillOpacity(): Float
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open fun getIsVisible(): Boolean
Gets the visibility property, determining whether or not the polygon should be displayed at all
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@NonNull
open fun getStrokeColor(): String
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open fun getStrokeColorInt(): Int
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open fun getStrokeOpacity(): Float
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open fun getStrokeWidth(): Float
Get stroke width
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open fun getZoomFrom(): Float
Get the zoom level at which the polygon area should start being displayed
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open fun getZoomTo(): Float
Get the zoom level at which the polygon area should stop being displayed
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open fun setFillColor(@Nullable fillColor: String)
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open fun setFillOpacity(@Nullable fillOpacity: Float)
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open fun setIsVisible(@Nullable isVisible: Boolean)
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open fun setStrokeColor(@Nullable strokeColor: String)
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open fun setStrokeOpacity(@Nullable strokeOpacity: Float)
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open fun setStrokeWidth(@Nullable strokeWidth: Float)
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open fun setZoomFrom(@Nullable zoomFrom: Float)
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open fun setZoomTo(@Nullable zoomTo: Float)