MPManeuver

open class MPManeuver

Functions

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open fun getManeuver(@FloatRange(from = 0.0, to = 360.0) angle: Float): String

Properties

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val FERRY: String = "ferry"
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val FERRYTRAIN: String = "ferry-train"
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val FORK_LEFT: String = "fork-left"
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val FORK_RIGHT: String = "fork-right"
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val KEEP_LEFT: String = "keep-left"
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val KEEP_RIGHT: String = "keep-right"
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val LEFT: String = "turn-left"
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val LEFT_SHARP: String = "turn-sharp-left"
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val LEFT_SLIGHT: String = "turn-slight-left"
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val MERGE: String = "merge"
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val RAMP_LEFT: String = "ramp-left"
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val RAMP_RIGHT: String = "ramp-right"
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val RIGHT: String = "turn-right"
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val RIGHT_SHARP: String = "turn-sharp-right"
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val RIGHT_SLIGHT: String = "turn-slight-right"
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val ROUNDABOUT_LEFT: String = "roundabout-left"
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val ROUNDABOUT_RIGHT: String = "roundabout-right"
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val STRAIGHT_AHEAD: String = "straight"
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val STRAIGHT_AHEAD_VIA_ELEVATOR: String = "straight-v-elevator"
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val STRAIGHT_AHEAD_VIA_STAIRS: String = "straight-v-stairs"
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val U_TURN: String = "uturn-left"
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val U_TURN_LEFT: String = "uturn-left"
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val U_TURN_RIGHT: String = "uturn-right"